Sprunki Video Game
Key art for Sprunki Double Date showing bloodied Partners in Carnage and Cruel Sinda characters
Key art for Sprunki Double Date showing bloodied Partners in Carnage and Cruel Sinda characters

Sprunki Double Date

Partners In Carnage x Cruel Sinda

Two horror mods walk into one. Footlong Nachos brought Partners in Carnage, РЭД анархий brought Cruel Sinda, and the result is a nine-slot mixer with a title screen that offers you a cutscene before it offers you a stage.

Horror Music Crossover collab

Made by Footlong Nachos and РЭД анархий

What Is Sprunki Double Date?

Double Date is a crossover, and it is unusually honest about it. The key art carries the line PARTNERS IN CARNAGE X Cruel Sinda across the top, and the credits screen inside the game names both authors and both mods:

  • Footlong Nachos — creator of Partners in Carnage
  • РЭД анархий — creator of Cruel Sinda

That pairing is not new. The same two creators are behind Sprunki Megaswap (Footlong’s Take), where one built on the other’s concept. Here they built at the same time, and the credits note the whole thing was made in five days — sounds in FL Studio, the mod itself in TurboWarp and Gandi.

What The Listing Sites Get Wrong

Nearly every aggregator carrying this mod describes a “quartet system” that scales the cast down to four characters for intimate duets. Open the build and that is not what is there.

  • The stage has nine slots, not four.
  • The project carries the full twenty-character Sprunki roster — Oren, Raddy, Clukr, Fun Bot, Vineria, Gray, brud, Garnold, OWAKCX, Sky, Mr. Sun, Durple, Mr. Tree, Simon, Tunner, Mr. Fun Computer, Wenda, Pinki, Jevin and Black — laid out across two rows in the tray.
  • A separate row of bonus icons sits above the stage, one of them labelled Sister Harmony.

It is a standard Sprunki mixer with a wide roster and a horror skin, not a stripped-down duet game. The “double date” is the crossover, not a limit on how many characters you get.

How It Plays

Drag an icon from the tray onto one of the nine figures on stage and it starts looping its layer; drag it back off to drop the layer. Everything joins on the beat, so stacked loops stay in time. Each occupied slot gets its own mute and solo controls, there is a reset in the top corner, and a Gallery button tracks what you have found.

The title screen gives you two doors: Play and Cutscene. The second one runs the story sequence by itself, which is worth taking if you want the setup before the noise. A second-phase controller sits behind the stage, so the scene does not stay the way it starts.

The Look

The cast arrives damaged. Bandages, blood, exposed eyes, a top-hatted silhouette with one orange pupil and one magenta one — the two source mods do not share an art style, and Double Date does not try to reconcile them. The stage sits under a bruised pink-and-gold sunset, and every unfilled slot stays a black silhouette until you drop somebody into it.

Before You Play

  • Free and browser-based, no download and no account.
  • It is a large build. The packaged project is around 54 MB, so the first load takes a moment on a slow connection. Once the launch screen appears it is ready.
  • Horror content, and not the subtle kind — the cast is visibly injured.
  • Made by fans, not by the people behind Incredibox. The game and its artwork belong to its authors.

Frequently asked questions

Who made Sprunki Double Date?

Two people, and the mod's own credits screen names both. Footlong Nachos, creator of Partners in Carnage, and РЭД анархий, creator of Cruel Sinda. The same pair are already behind Sprunki Megaswap (Footlong's Take) on this site.

Is it really only four characters?

No. Several listing sites describe a quartet system that limits you to four characters - that is not what the build does. The stage has nine slots and the project carries the full twenty-character Sprunki roster plus a row of bonus icons.

What is the crossover exactly?

The key art spells it out: Partners in Carnage x Cruel Sinda. Characters, designs and sounds from both horror mods share one stage, which is why the cast looks bandaged, bloodied and mismatched rather than following a single art style.

What is the Cutscene button on the title screen?

The title screen offers Play and Cutscene as two separate entries. Cutscene runs the mod's story sequence on its own, so you can watch it without mixing, or skip straight to the stage.

Does it have a horror transformation?

Yes. The build carries a second-phase controller alongside a gallery of what you have unlocked, so the stage does not stay as it starts.

How long did it take to make?

Five days, according to the credits screen. Sounds were made in FL Studio and the mod itself was built in TurboWarp and Gandi.